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  Restream
Geschrieben von: Schoscho78 - Vor 1 Stunde - Forum: Streaming Software - Keine Antworten

Restream

Restream allows you to stream live to 30+ social platforms at once.

[Um Links zu sehen, bitte hier registrieren]

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  HOTFIX - v. Danforth 1.5.3 - 09/07/2020
Geschrieben von: Schoscho78 - 09.07.2020, 09:37 - Forum: Patches - Keine Antworten

Today we have released a hotfix for Phoenix Point to address one hang introduced with the Unity 2019 update:

Fixed a hang caused by quickly entering and shooting in the Free Aim mode with certain weapons
Fixed some textual errors on Disciples of Anu gear in the Manufacturing screen

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  Unity 2019 release - v. Danforth 1.5.2 - 07/07/2020
Geschrieben von: Schoscho78 - 07.07.2020, 13:55 - Forum: Patches - Keine Antworten

Today we have released a patch for Phoenix Point. We are updating Phoenix Point to a newer version of the Unity Engine and addressing the following issues:

  • Fixed an issue where the Geoscape tutorial wouldn’t continue if all of the player’s units died in the first Scavenging mission

  • Fixed a hang caused by shooting the Mindfragger during its jump animation but not killing it

  • Fixed a hang caused by damaging a character during their step out animation

  • Fixed a rare hang when attempting to load a Tactical save with an Aspida in the mission

  • Fixed an issue where certain Backer missions could interfere with location-based faction story quests

  • Fixed an issue where a unit’s weapons and armor could switch to different pieces of gear while going through sections in the Geoscape

  • Fixed an issue where the list of recovered items in the Geoscape couldn’t be scrolled

  • Fixed an issue where the selection of characters ready for deployment wasn’t saved after going into the Equipment or Training sections

  • Fixed some text errors in the Alien Sawnery’s body parts

  • Fixed an issue where the Character Info screen would be moved to the bottom of the screen a few seconds after opening it

  • Fixed an issue where the Options section couldn’t be reached in the Terms and Agreements screen

  • Evacuating key characters from certain missions will not award them with XP

  • Fixed an issue where class items couldn’t be scrapped if they belonged to a class that is not yet researched

  • Fixed an issue where the text for discovering a Phoenix Base wasn’t localized

  • Fixed an issue where the player’s vehicles were blocked from moving in one instance of the Scavenging missions

  • Fixed an issue where evacuated soldiers would be lost from a failed Phoenix Base defense

  • Fixed an issue where the Bases window couldn’t be closed with a right-click after repairing a facility

  • Fixed an issue where a stolen aircraft would move on its own

  • Fixed an issue where the Yuggothian Entity’s shields wouldn’t go down after it was killed

  • Fixed an issue where the UI for the Jet Jump ability wasn’t appearing on valid tiles

  • Fixed several navigation issues on certain Synedrion maps

  • Fixed an issue where the Character Info screen would open up with corrupted information

  • Fixed an issue where the Phoenixpedia entries for the different Mutog types had the incorrect description text

  • Fixed an issue where the Options screen couldn’t be opened when the player’s aircraft was ambushed

  • Fixed an issue where allied civilian units would get the ALERTED status if another civilian was rescued through the evacuation zone

  • Fixed an issue where using Electric Reinforcement didn’t show the proper amount of armor

  • Fixed an issue where after a facility is completed the Geoscape would display two notification messages

  • Fixed an issue where scrolling with the mouse wheel in the Personnel screen would cause the character selection UI to become misaligned

  • Fixed some text issues relating to vehicles in the Geoscape layer

  • Fixed an issue where the player’s units would lose perception on dead targets causing location markers to appear on top of them

  • Fixed an issue where the time for a research project’s completion would not be shown after loading a save with a few research projects queued up

  • Fixed an issue where attempting to acquire a vehicle with a full Vehicle Bay displayed the wrong tooltip

  • Fixed an issue where items could be manufactured even at the full storage capacity

  • Fixed an issue where building a Store would instantly increase the player’s storage capacity without having to wait for the facility’s completion

  • Fixed an issue where exploration sites would display the wrong mission names

  • Fixed an issue where using the Dash ability to move over a Will Points Zone did not award the unit with will points

  • Fixed an issue where the player’s squad could attempt to enter an Alien Base that is already under attack by one of the factions

  • Fixed an issue where opening any Haven Info screen mid-flight would unpause the game in the background

  • Fixed an issue where the last two research items couldn’t be selected when having over ten items in a research queue

  • Fixed an issue where the units’ stamina UI bar could be dragged using the mouse cursor

  • Fixed an issue where units’ class text description would spill out in the Character Info screen

  • Fixed an issue where the Fury-2 mounted rocket launcher’s ammo would appear with a negative value inside the player’s inventory

  • Fixed an issue where recruit and trade icons on a haven could overlap mission timers

  • Fixed an issue where items couldn’t be added to one of the units’ ready slots

  • Fixed an issue where the “Replenish All” button wasn’t grayed out if the items couldn’t be recovered due to a lack of resources

  • Fixed an issue where mount modules appeared more pixelated in the inventory screen

  • Fixed an issue where the “Daze Immunity” passive skill would appear twice on Turrets
Note: We are releasing only the PC (Windows) version today. The Mac version will be delayed.

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  Thor AML
Geschrieben von: Schoscho78 - 28.06.2020, 10:54 - Forum: Neu-Jericho - Keine Antworten

   

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  Destiny III
Geschrieben von: Schoscho78 - 28.06.2020, 10:51 - Forum: Phoenix - Keine Antworten

   

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  Gorgonauge
Geschrieben von: Schoscho78 - 28.06.2020, 10:49 - Forum: Phoenix - Keine Antworten

   

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  Scorcher AT
Geschrieben von: Schoscho78 - 28.06.2020, 10:47 - Forum: Phoenix - Keine Antworten

   

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  Virophagen-Kit
Geschrieben von: Schoscho78 - 28.06.2020, 10:35 - Forum: Ausrüstung - Keine Antworten

   

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  Xbox Game Pass
Geschrieben von: Schoscho78 - 22.06.2020, 11:13 - Forum: !!Verlosung!! - Keine Antworten

Unter allen Regestrierten Benutzern werde ich am 01.12.2020 einen Xbox Game Pass Ultimate für 14 Tage verlosen.
Die Ziehung wird Life gezeigt.

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  HOTFIX - v1.0.58929 - 17/06/2020
Geschrieben von: Schoscho78 - 18.06.2020, 08:17 - Forum: Patches - Keine Antworten

Today we have released a hotfix for Phoenix Point to addresses the following issues introduced with the Danforth update:

  • Fixed an issue where the Base Recruits timer would reset after completing any mission
  • Fixed an issue where vehicles and enemies would lose ammo when loading a save in Tactical
  • Fixed an issue where vehicles’ ammo wasn’t getting reloaded when reaching the Geoscape
  • Fixed an issue where loading “The Alchemist” mission lead to an instant defeat
  • “The Catacombs of Despair” mission will now cause a little less despair by getting its difficulty lowered
  • Fixed an issue where the game didn’t award any XP for evacuating your soldiers from a Citadel
  • Fixed an issue where Tritons would sometimes spawn without weapons
  • Fixed an issue where enemies would spawn inside walls in the “The Man Who Would Be Pirate King” mission
  • Fixed an issue where enemies in Scavenging Rescue Vehicle missions would attack the vehicle before it was recovered
  • Fixed an issue where Scavenger enemies would join the Phoenix Forces if they evacuated due to an injury or lack of weapons
  • Made several corrections to the localized texts added in Danforth
  • Fixed an issue with the Sanctifier acid handgun shooting through walls
  • Fixed an issue with the Jormungandr cannon applying more stacks of acid than intended
  • Fixed an issue where Pandorans appeared very rarely in Scavenging sites
  • Fixed an issue where the HP of vehicles and Mutogs was displayed incorrectly in the Manufacturing screen
  • Added several missing backer name

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